Post by breckjensen on Nov 14, 2017 0:08:58 GMT -5
hello,
Long story short, I have a rig set up in unity for this mesh. It has long "hair" and the rig going through it works near perfectly in blender. It is smooth, and concise. However, when I import into unity, its not so smooth. I have a few videos showing my despair, and hopefully they will describe the issue.
Please help.
Thanks!
I didn't find the right solution from the Internet.